Curse of Khortus is an abstract puzzle game I’ve made in Unity for a 72 hours long game jam on itch.io. There are never more than 3 colors at the screen simultaneously (this was the limitation of the game jam). I used some sound effects & 3d models from free asset packs. Special thanks go to a friend of mine, who did the voice acting.
The core concept of the game is that you have to proceed to the next rooms through labyrinths by painting your environent and listening carefully to the sounds around you.