Gemüse VR
VR Experience For The International Green Week Berlin 2020
My Role:
Level & Interaction Design | 3D & Lighting Artist
Technologies:
Unity | C# | Blender | Photoshop | Mattermost | Gitlab
Time:
11/2019 – 01/2020
Status:
Presented at the Green Week 2020
Gemüse VR was an experience specifically designed for the International Green Week 2020 in Berlin. Visitors of the fair experienced visualisations of possible future food production scenarios in Virtual Reality.
The project was sponsored by the German Federal Ministry of Education and Research and the goal was to visualise the current results of different scientific projects in the agricultural sector. The projects can be found HERE
I was responsible for the user journey, user interaction and visuals of the project. Most of the time there were two programmers, one project supervisor and me working on it. We used a lot of assets from the Unity asset store because of the limited time (about 2 months).

What I learned
- Sketching out & presenting design ideas to the team
- Designing and filling a scene in Unity
- Lightbaking & preparing models for lightbaking
- Quick modeling of lowpoly props
- Lighting and Post Processing